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Thursday, July 28, 2016

The Race to Develop the Future of E-Learning Communities--Part VI

In the previous post, I proposed an organizational structure for a Global E-Learning Community made up of collaborative business oriented networks. One thing that distinguishes this organizational structure from others is the new vision that it serves. One interesting item that should be noted that reflects this vision is the symbiotic relationship that now exists between education and business. Unlike in the past Industrial age economy in which business defined the vision and therefore the purpose of education, a needed paradigm shift takes place because the new currency of a learning and knowledge age is now information and how to learn to master it. This also means that a necessary re-definition of the roles of educators, trainers and ID must take place in order to meet new societal needs on a global scale. In a later post, I will show how the organizational structure would change when looking at the new goals of higher education.


The Global Learning Community: Network Functions and Relationships



[Again, remember that the term "Global E-Learning Hub" has been changed to "Global E-Learning Portal"]

Global Corporate Trainers, ID & LPE Network: This network is the area where Trainers, Instructional Designers and Learning Principles Experts collaborate to create and test irresistibly engaging learning experiences. The focus is on creating and testing such vehicles of learning as interactive scenarios and branch scenarios, interactive problem focused simulations which require collaborative team efforts and serious gamification scenarios. It should be noted that this network has a reciprocal relationship with the Business and Education Innovation Council. These two networks exchange information. The nature of the relationship would be that the Business and Education Innovation Council would send new innovative ideas proposed and defended by collaborative employee groups as being worthy of being shaped for use to the Global Corporate Trainers, ID & LPE Network. This network would then take the idea and design it into an irresistible learning experience and test it This would then be sent back to the Business & Education Innovation Council for final presentation to corporate decision makers. The final product, if approved, would then be sent to the Global E-Learning Portal and made available to all employees who can access it during a time they have set aside for informal learning. It should be scaleable to any device mobile or standard and be available on a 24/7 basis from any place on the globe. Authenticated login would be portal sensitive which means that an individual from another global portal group would not have access without a reciprocal agreement in place granting such freedom and under which conditions.




  
Business and Education Innovation Council: Since it is the goal, in accordance with a new
 vision, to foster and encourage systemic innovation in the learning culture of business
 organizations and also to create an atmosphere of employee engagement that promotes
 innovative thinking and life long employee commitment to learning, this council represents a
 forum where collaborative employee groups can present innovative ideas and defend them
 before a cross disciplinary panel of leaders and decision makers.
 




   
Innovative ideas that have been well thought out and have potential merit, are passed on to the Global Corporate Trainers, ID & LPE network for development into an irresistibly engaging learning experience,which is also tested out. The final product is sent back to the Business and Education Innovation Council for final presentation to the panel of leaders and decision makers. Any new updates made by this council is then forwarded to the Global E-Learning Portal to keep employee groups entering the portal up to date on new innovative products. It should be noted that the Business and Education Innovation Council has a relationship with the Cross Disciplinary Research and Mentor Network. The nature of this relationship is to foster a dynamic nature of ongoing innovation to be found in the Business and Education Innovation Council. This means that the Cross Disciplinary Research and Mentor Network would pass along new areas for innovation exploration. If an employee group would like to be involved in active innovation projects but they don't have one of their own, they could choose to collaboratively explore new potential innovation areas from a list supplied by the Cross Disciplinary Research and Mentor Network.The Business and Education Innovation Council could then give direction and approval to proceed.






      

 One last thing that I should mention is that the naming protocol for these networks are not set in stone. If someone comes up with a more efficient and representative naming system, it is welcome.

To avoid the new malady of  "Cognitive Overload", the description of the other networks will be continued in the next post. A new and more exciting role for SME's will be presented.

I would like to leave you with a question that I am struggling with and will be the focus of a later article which is:

"In this brave new world of technology and learning, has technology become the new opiate of the masses?"

With the craze over Pokemon Go, I fear that technology is being used to distract the masses from facing real world problems that need solutions. Augmented technology is an awesome new technology that needs to be harnessed for powerful real world purposes.

"If you were Aldous Huxley in today's world, what would you think?"


















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